The Error Message

A waiting room, a shock button, forty people copying a telephone book, and a light taped over on a dashboard.

The waiting room had a clock with a second hand, a fish tank with nine fish, and a stack of magazines from two administrations back.

A man sat waiting on an oil change with nothing in his hands. He counted the ceiling tiles and lost track twice, starting over both times without deciding to. He watched a fish work the gravel at the bottom of the tank, digging for something buried there, patient as a man with a metal detector on an empty beach. He read an article about a war that had already been settled, in a magazine that had already been replaced by a newer one somewhere else. Time moved at the speed of the second hand. It moved anyway.

Nobody in that room treated the emptiness as a malfunction. It came with the oil change, and it left when the keys did.

In 2014, researchers at the University of Virginia sat people alone in a plain room for fifteen minutes and left them with one object: a button that delivered an electric shock. Every participant had felt the shock beforehand. Every one of them had said they would pay money to avoid feeling it again. Then the door closed, and the thinking started.

Sixty-seven percent of the men pressed the button. Twenty-five percent of the women did. Fifteen minutes alone with a mind, weighed against a shock the presser had already rated and rejected, and the shock won1.

The room was the same room as the waiting room. Bare walls. A chair. A clock’s worth of time. The difference was not the room.

Psychology spent a century filing boredom under absence, a blank where engagement should be. The definition that stuck, from Eastwood and colleagues in 2012, describes a working state instead: “an aversive state of wanting, but being unable, to engage in satisfying activity2.” Wanting is in the definition. The state has a direction. It points.

Danckert and Eastwood, who wrote the field’s standard book on the subject, call it a call to action, a signal to become more engaged, and they give it a question to carry: What should I do?3

A signal is not the thing it reports. The light on a dashboard is not engine trouble. It is the report of engine trouble, delivered in the only language the dashboard has, and it stays lit for exactly as long as the trouble goes unaddressed. Tape over the light and the car keeps running, sometimes for years. The report stops arriving. The trouble keeps its own schedule, and it collects interest.

At the University of Central Lancashire, forty people copied numbers out of a telephone directory for fifteen minutes. Then they were handed two polystyrene cups and asked for uses. A control group skipped the directory and went straight to the cups. The copiers won. Their uses were judged more creative. In a second round, a group that read the numbers aloud, an even duller assignment, out-created the group that wrote them4.

The more passive the boredom, the better the cups fared.

Baird and colleagues ran the cleaner version in 2012. People worked a creative problem, then took a break filled one of four ways: a demanding task, an undemanding task, rest, or no break at all. The undemanding task, the one that lets the mind wander off the leash, produced the gains. The gains showed up on problems the people had already worked. New problems got nothing5.

That limit is the honest part of the finding. The wandering mind is not a fountain, and it manufactures nothing from empty air. It is a night shift. It works the material already on the bench: the unsolved problem carried in from the office, the unfinished sentence, the decision that got postponed in the waiting room. Give it nothing on the bench and it idles, circling the room. Give it a problem and fifteen unguarded minutes, and it files, sorts, tests joints, and occasionally hands back an answer with the tag still on.

The shower knows this. The long drive knows this. The bench gets loaded all day, and the answers clock in where the water is running and the hands are busy and the mind is officially off duty.

What used to arrive in the waiting room, uninvited, in the minutes nobody wanted?

The signal still fires. It fires in the elevator, in the checkout line, in the ninety seconds while the kettle climbs. The wiring between the signal and the hand, though, has been rebuilt. Media companies worked for years to weld the feeling of boredom to the pickup of a device, marketing the phone as the cure that fits every empty minute. The research runs the loop the other way: the more the phone is used to escape the feeling, the more of the feeling there is3.

So the question the signal carries gets answered now, in under three seconds, by a party with no interest in the answer being right. The mismatch the signal was reporting could live anywhere: in the job that emptied out years ago, in the room, in the life arranged around the room and never reexamined. The offered cure is always the same object, glowing, patient, stocked with the contents of other people’s benches. Whatever was on yours waits another day, and then another. The tape goes over the light. The car keeps running.

The newest filler improves on the feed in one respect. It is generated on demand, sized to the individual, and it never runs out. There is no bottom to scroll to. The empty minute can now be filled with material manufactured for the person filling it, which means the signal never has to finish arriving. It can be answered mid-sentence, forever, by a voice that learned fluency from everyone who ever waited and wrote down what the waiting produced.

The waiting room is still there. The chairs have outlets now, and a television mounted where the fish tank hung, playing to the row. The clock kept its place on the wall. The second hand still makes its rounds at the old speed, over the heads of a room where no one is watching it, and no one is counting tiles, and nothing is being carried in or out on the bench.

The fish are gone. In their place, a screen.

1.Wilson et al., “Just think: The challenges of the disengaged mind,” Science, 2014. Participants left alone for fifteen minutes could self-administer a shock they had previously said they would pay to avoid; 67 percent of men and 25 percent of women did. science.org

2.Eastwood et al., “The unengaged mind: defining boredom in terms of attention,” Perspectives on Psychological Science, 2012: boredom as “an aversive state of wanting, but being unable, to engage in satisfying activity.” medicalxpress.com

3.Danckert and Eastwood, Out of My Skull: The Psychology of Boredom: boredom as “a call to action, a signal to become more engaged.” On the commercial welding of boredom to device pickup, and heavier phone use predicting worse boredom, see inverse.com

4.Mann and Cadman, University of Central Lancashire, presented 2013 and published in the Creativity Research Journal, 2014: copying or reading telephone directory numbers for fifteen minutes raised judged creativity on a subsequent task, passive boredom most of all. zdnet.com

5.Baird et al., “Inspired by distraction: mind wandering facilitates creative incubation,” Psychological Science, 2012. An undemanding break task improved performance on previously encountered creative problems, not new ones. journals.sagepub.com